# テーブルのうち静的なテーブルのみを更新する use l1jdb; charset sjis; #DROP TABLE IF EXISTS `accounts`; DROP TABLE IF EXISTS `area`; DROP TABLE IF EXISTS `armor`; #DROP TABLE IF EXISTS `ban_ip`; DROP TABLE IF EXISTS `beginner`; #DROP TABLE IF EXISTS `board_auction`; #DROP TABLE IF EXISTS `board`; #DROP TABLE IF EXISTS `castle`; #DROP TABLE IF EXISTS `character_buddys`; #DROP TABLE IF EXISTS `character_buff`; #DROP TABLE IF EXISTS `character_config`; #DROP TABLE IF EXISTS `character_items`; #DROP TABLE IF EXISTS `character_quests`; #DROP TABLE IF EXISTS `character_skills`; #DROP TABLE IF EXISTS `character_teleport`; #DROP TABLE IF EXISTS `character_warehouse`; #DROP TABLE IF EXISTS `characters`; #DROP TABLE IF EXISTS `clan_data`; #DROP TABLE IF EXISTS `clan_warehouse`; DROP TABLE IF EXISTS `commands`; #DROP TABLE IF EXISTS `connection_test_table`; DROP TABLE IF EXISTS `drop_item`; DROP TABLE IF EXISTS `droplist`; DROP TABLE IF EXISTS `dungeon`; DROP TABLE IF EXISTS `dungeon_random`; DROP TABLE IF EXISTS `etcitem`; DROP TABLE IF EXISTS `getback_restart`; DROP TABLE IF EXISTS `getback`; #DROP TABLE IF EXISTS `house`; #DROP TABLE IF EXISTS `letter`; #DROP TABLE IF EXISTS `log_chat`; #DROP TABLE IF EXISTS `log_enchant`; DROP TABLE IF EXISTS `mapids`; DROP TABLE IF EXISTS `mobgroup`; DROP TABLE IF EXISTS `mobskill`; DROP TABLE IF EXISTS `npc`; DROP TABLE IF EXISTS `npcaction`; #DROP TABLE IF EXISTS `pets`; DROP TABLE IF EXISTS `pettypes`; DROP TABLE IF EXISTS `polymorphs`; DROP TABLE IF EXISTS `shop`; DROP TABLE IF EXISTS `skills`; DROP TABLE IF EXISTS `spawnlist_boss`; DROP TABLE IF EXISTS `spawnlist_door`; DROP TABLE IF EXISTS `spawnlist_npc`; DROP TABLE IF EXISTS `spawnlist_time`; DROP TABLE IF EXISTS `spawnlist_trap`; DROP TABLE IF EXISTS `spawnlist_ub`; DROP TABLE IF EXISTS `spawnlist`; DROP TABLE IF EXISTS `spr_action`; #DROP TABLE IF EXISTS `town`; DROP TABLE IF EXISTS `trap`; DROP TABLE IF EXISTS `ub_managers`; DROP TABLE IF EXISTS `ub_settings`; DROP TABLE IF EXISTS `ub_times`; DROP TABLE IF EXISTS `weapon_skill`; DROP TABLE IF EXISTS `weapon`; #source MyISAM/accounts.sql; source MyISAM/area.sql; source MyISAM/armor.sql; #source MyISAM/ban_ip.sql; source MyISAM/beginner.sql; #source MyISAM/board.sql; #source MyISAM/board_auction.sql; #source MyISAM/castle.sql; #source MyISAM/character_buddys.sql; #source MyISAM/character_buff.sql; #source MyISAM/character_config.sql; #source MyISAM/character_items.sql; #source MyISAM/character_quests.sql; #source MyISAM/character_skills.sql; #source MyISAM/character_teleport.sql; #source MyISAM/character_warehouse.sql; #source MyISAM/characters.sql; #source MyISAM/clan_data.sql; #source MyISAM/clan_warehouse.sql; source MyISAM/commands.sql #source MyISAM/connection_test_table.sql; source MyISAM/drop_item.sql; source MyISAM/droplist.sql; source MyISAM/dungeon.sql; source MyISAM/dungeon_random.sql source MyISAM/etcitem.sql; source MyISAM/getback.sql; source MyISAM/getback_restart.sql; #source MyISAM/house.sql; #source MyISAM/letter.sql; #source MyISAM/log_chat.sql; #source MyISAM/log_enchant.sql; source MyISAM/mapids.sql; source MyISAM/mobgroup.sql; source MyISAM/mobskill.sql; source MyISAM/npc.sql; source MyISAM/npcaction.sql; #source MyISAM/pets.sql; source MyISAM/pettypes.sql; source MyISAM/polymorphs.sql; source MyISAM/shop.sql; source MyISAM/skills.sql; source MyISAM/spawnlist.sql; source MyISAM/spawnlist_boss.sql; source MyISAM/spawnlist_door.sql; source MyISAM/spawnlist_npc.sql; source MyISAM/spawnlist_time.sql; source MyISAM/spawnlist_trap.sql; source MyISAM/spawnlist_ub.sql; source MyISAM/spr_action.sql; #source MyISAM/town.sql; source MyISAM/trap.sql; source MyISAM/ub_managers.sql; source MyISAM/ub_settings.sql; source MyISAM/ub_times.sql; source MyISAM/weapon.sql; source MyISAM/weapon_skill.sql